Witcher_3_Loading_ScreenNow that the debug console in Witcher 3 is accessible, I started to compile a list of skills. Add them simply via learnskill(‘Skillname’)…

Witcher Talents

e.g. learnskill(‘sword_s1’)

  • sword_2
  • sword_5
  • sword_s1
  • sword_s2
  • sword_s3
  • sword_s4
  • sword_s5
  • sword_s6
  • sword_s7
  • sword_s8
  • sword_s9
  • sword_s10
  • sword_s11
  • sword_s12
  • sword_s13
  • sword_s15
  • sword_s16
  • sword_s17
  • sword_s18
  • sword_s19
  • sword_s20
  • sword_s21
  • magic_1
  • magic_2
  • magic_3
  • magic_4
  • magic_5
  • magic_s1
  • magic_s2
  • magic_s3
  • magic_s4
  • magic_s5
  • magic_s6
  • magic_s7
  • magic_s8
  • magic_s9
  • magic_s10
  • magic_s11
  • magic_s12
  • magic_s13
  • magic_s14
  • magic_s15
  • magic_s16
  • magic_s17
  • magic_s18
  • magic_s19
  • magic_s20
  • alchemy_s1
  • alchemy_s2
  • alchemy_s3
  • alchemy_s4
  • alchemy_s5
  • alchemy_s6
  • alchemy_s7
  • alchemy_s8
  • alchemy_s9
  • alchemy_s10
  • alchemy_s11
  • alchemy_s12
  • alchemy_s13
  • alchemy_s14
  • alchemy_s15
  • alchemy_s16
  • alchemy_s17
  • alchemy_s18
  • alchemy_s19
  • perk_1
  • perk_1_day_ability
  • perk_1_night_ability
  • perk_2
  • perk_3
  • perk_4
  • perk_5
  • perk_6
  • perk_7
  • perk_10
  • perk_11
  • perk_12

3 Responses to Witcher 3: Talents

  • I can’t get any of these to work

    … learnskill(magic_1) <– as typed in console, but none work. not for gear, skills, etc

    • Maybe you had the skill already learnt. The more convenient solution is to use addskillpoints(10) and simply set 10 skills via the characterinterface.

    • You need to write as learnskill(‘magic_1’) inlucing ‘

      The debug console is also case sensitive, and sometimes you may forget a space here and there. Just play around with it, spam different variations of the same command.

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