The past weeks I have totally been sucked into Diablo, driving back his forces to hell. Nothing has been able to get me away from the game so far, even my World of Warcraft subscription ran out (finally). But this week I got a mail from Carbine with a preview of todays Wildstar Wednesday and I was totally blown away. If you recall my rant about Wildstar Wednesdays and suggestions on how to improve them you will realize that this week they show how I always imagined them!

Preview

Last saturday I got a mail from Loic who wanted an opinion about a video Carbine Studios was preparing for todays Wildstar Wednesday. While I was waiting for the processing I was a bit ambivalent about what to expect. Wondered if they’d announce the Dominion races, talk about Beta but feared it might be something not so great at all.
But all those doubts were swept away instantly by the video Carbine supplied. This is the best Wildstar Wednesday we had – and what it would look like if I was in charge (hire me, haha). Jeremy Gaffneys does a great job commenting Wildstar ingame footage. Some old stuff has been shwon but the majority of the video is new stuff, the kind of stuff he have been patiently waiting for.
I asked Loic why they come out with this video now, but got no reply, yet. I’ll assume they want to get some attention for Wildstar before gamescom. Hence the introduction impression on the video, maybe they do this more often now and focus on various details the next weeks. But, I could be wrong.

Video

Anyway let us look at the Video

YouTube Preview Image

The first thing that came to my mind was like “WHY AM I NOT IN FRIENDS AND FAMILY ALPHA???!! WTF!” and seriously wondered if changing my facebook status to “married to Troy Hewitt” would get me in! It was really all I could think of the first time I saw it. Even wrote Loic a mail asking why I was not in :D But he insisted that it was for business partners and apparently writing about Wildstar does not make me one, awwwwwww. I was sad!!
But hell, at least we got to see some cool stuff and some of my worries were swept away. Here is what I noticed:

    • friends and family beta is running
    • 45 hours of content were shown
    • Char Customization
      • human male hair colors, moustache
      • aurin cat and bunny ears
    • Combat
      • free form targeting
      • combat with Cyan for friendly and red for hostile actions
    • double jump
    • stealth classes do exist
    • eldan technology
    • Paths
      • Soldier and Explorer as shown before
      • Scientists become stronger by examining stuff
      • Settlers can build e.g. houses, vendors, taxi system
    • Environment
      • Loftite
      • Big dug up Robot Boss
      • Eldan Technology
      • Gallows, level 10-20 Zone
      • Battlefield
      • Puzzles
      • Traps
      • Different visual styles, dark and colorful

Amazing video, Thanks Carbine!

Source

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53 Responses to Wildstar Friends and Family Video

  • [YouTube] Awesome :) maybe i starting play this :)

  • [YouTube] This looks great and I want to play it!

  • Wonderful art direction, but I don’t see why it has to be an MMO, from what was shown here it looks like it’d be much more suited to be a singleplayer console game.

  • Action style combat is not a trend. It is the natural evolution of MMO design, and has been something most developers have wanted to have in their games since the 90s. They were limited by server and engine technology and by the fact that most people used 56k dial up connections until recently. There will always be a time and place for the tab target RPG turn based combat, but for the most part it was just a necessity trying to pretend to feel like action combat. We’re finally breaking free!

  • have you actually played them? I don’t see how you can claim they are less coordinated or strategic when you have to actually worry about where you are standing and where you are pointing as well as chaining a number of abilities in combinations.

  • I thought that was essentially what I said? Oh well, nm…

  • You are most welcome. Your game looks special and the art style is exactly my cup of tea. I’m getting a little verklempt now that you’ve graced me with your youtube comment, this infamous den of vile villainy.

  • I haven’t done any dungeons in GW2 yet, but as I understand it takes a lot of skill – relying on rez surging won’t last long since your gear breaks.

    As for raids, you might have noticed no game has actually had them since SWTOR? And even they reduced the size of raids – I mean 8 players, that was the size of a normal group in CoH.

  • I was backing you up, not disagreeing with you. I just wanted to note that the word trend carries with it connotations I feel degrade this development in gaming. People act like it’s just some fad, I’ve been sitting here for over 15 years counting the days to when we could see this kind of combat in an MMO.

  • Knowing that you have a walk toggle in game, I really hope you guys don’t put up invisible walls around the terrain, when I see for example the copse of pine trees along the slope of a mountain behind the edge of the trail in some footage of Wildstar, I want to be able to walk there under the shade of those pine trees, as long as it’s not too steep to stand on. I’m hoping to see the legs of your character models react to elevation, where the legs bend and move over rocks etc too.

  • gonna stab at it lot of people gonna play it just for Tara strong’s voice

  • You have to pay attention in any game of any dram where there’s combat or die:) Just because you roll out of stupid instead of walk out of it doesn’t make it more or less skillful:) I won’t make assumptions about whether or not it’s better. I am just going based on what that style of combat seemed like to me. also, i’m a healer by trade. I’ve done it for 7 years. Al this “No Trinity” talk is not good for business:)

  • How many dogs have you fucked this week?

  • That all seems gimmicky. Time will tell though. The PVP will definitely be awesome. I just didn’t like what I saw in the Dungeons.

  • How can you call something most developers have been waiting to be able to do for over a decade that is only now capable of happening in games with MMO sized world and populations a gimmick? That is like calling color or sound in games a gimmick. It’s something MMO sized games could never do, now they can, and now it’s going to be a norm.

  • I’m pretty sure there are a few games with team up attacks. They might be a bit more stylized in GW2.

  • It looks nice. It’s subscription based?

  • Oooh combat like in TERA! Where do I preorder :)

  • teras combat isnt good either. its too slow and u dont have to actually aim because if u start a spell when they are in ur cross hairs, and they move out before it finnishes, the projectile will follow them. if u wanna know what good combat is like go play orcs must die.

  • You can not pre-order this game you can sign up for the beta

  • I am a hardcore gamer that has been completely avoiding MMOs such as WoW because of the sheer amount of time that my friends have poored into them, also i am a little intimidated by the size of the games and their interfaces. I play everything from console RPGs to action adventures like Mario or Ratchet and Clank. This game looks like something that I could actually get into, from the intuitive combat, environment differentiation and art style this all looks very interesting.

  • this is an mmo it will be a time sink, every mmo is especially if it’s a good one

  • was this uploaded because i asked for a 1080p version? Whatever the reason, thanks! It makes sense to get these previews in as high a quality as possible i think, if the user can’t view it yt scales automatically these days.

  • I thought the VO was very well done too — i liked how much info it gave me without any canned spam. When do we get to hear about the floating islands?

  • It was! It was an easy upload for us, and when I saw your request, it made all kinds of sense. Thanks for the suggestion, you win 10,000 internets.

  • It looks like a F2P game :P

  • So it IS a free form target system. Nice.

  • Actually we had Free Form targetting in MMO’s last Milennium in Asheron’s Call already :D Very awesome game, still runs profitable as subscription based MMO after 13 years ;-)

  • We can actually conquer territory right? Not just play some raid and have bragging rights for it?

  • i am neither friend nor family and this makes me very sad.

  • Please make the moving/combat system as smooth as possible, that’s what attracts a MMO gamer, atleast in my case!

  • Having seen this, I think that I am going to role a scientist and a settler. But which first! It’s too hard to choose!

  • WoW, this game looks fantastic!! Hope a version appears on new consoles

  • For a second i thought it was Frank Pearce talking in the start of the video, because of the voice crack :)

  • When did vergil become a bunnygirl?

  • I’m surprised more people don’t know about this game

  • Will this be free 2 play?

  • why dose this look like outland so much?

  • Why is the FPS so low in these videos?

  • i know it probably hasn’t been released yet but does anyone know when the beta might come out? I really feel like this is going to change mmos for the better

  • SHUT UP AND TAKE MY MONEY!!!

  • it’s already started. there is a sign up on wildstar-online…

  • because they are either using slomotion, OR your used to gaming at 60+fps and 30fps is a bit slow

  • why does everything ever have to be IT looks like something from wow especially when stylized.

  • but it looks like you can lock on…. from what i seen at the zam mage thingy

  • I’m not sure where to put this, but I just want to raise this concern as a possible future gamer of this MMO:
    That the graphs that display the path of an incomming attack – seem alright to me, in the LOW LEVELS. however, once you’ve learned that attacks come at you at different paces and such, the telegraphs should be removed imo – otherwise it’s about looking at dots at the ground, and not actually caring about the animation of your opponent.

  • 2nd concern, some attacks commit a unit to following through with 2-3 seconds of hitting in a certain direction, I think this looks fine. BUT if the unit isn’t hitting anything, then it looks awefully stupid and wrong, that the unit keeps it attacking going and going.
    It gives a completely wrong feel of the game, as if the units you’re fighting aren’t even aware that they are missing and just feels bad overall.

  • Old post, but the combat is more like Guild Wars 2. It doesn’t have a crosshair you have to line up like Tera.

  • I love the devs working on this game. I love the concepts! The art direction is stunning. You guys have a great great chance here with Wildstar. Please don’t mess it up. This MAY be the game that pulls me away from WoW. I hope the crafting system is not shallow like WoW’s though.

  • Are the classes AND races genre locked?

  • oh damn i see you bro i see you

  • i hope the aurin are not gender bound D:

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Latest Comments
  • Ryoji Mochizuki @ Wildstar Friends and Family VideoComment
    May. 24. 2013. by Ryoji Mochizuki
    i hope the aurin are not gender bound D:
  • Kigame013 @ Paarthurnax or Blades? (Spoiler)Comment
    May. 24. 2013. by Kigame013
    well I have a suggestion in which we will all enjoy, some of you dont like to use the console cuz of the very reason of it having a bug, well since they dont die, work your skills o...
  • jynxycats @ Wildstar Footage Combat TelegraphsComment
    May. 23. 2013. by jynxycats
    Seems like a crutch for poor/unintuitive model animation/design.
  • SirMalorak @ Wildstar Housing TeaserComment
    May. 23. 2013. by SirMalorak
    Needs more Lemons though.But I agree - this VA is perfect, the animation is amazing and the writing is flawless.
  • SirMalorak @ Wildstar Footage Combat TelegraphsComment
    May. 23. 2013. by SirMalorak
    I really like it. The simple shapes allow for very precise hitboxes instead of "LOL I DIDN'T EVEN STAND IN THE OCTAGON SHAPED VAGINA LELELE"Yes lags will still make you be hit and...
  • SirMalorak @ Wildstar Footage Combat TelegraphsComment
    May. 23. 2013. by SirMalorak
    That's the idea :)
  • Ichida za Zeal @ Wildstar Footage Combat TelegraphsComment
    May. 23. 2013. by Ichida za Zeal
    This makes it seem like a Crash or Spyro game, and I love it. :D
  • ruf1o2o @ Wildstar Footage Combat TelegraphsComment
    May. 22. 2013. by ruf1o2o
    the more the game is to be gw2 like the more its gona suck, the more u go into wow vanilla direction the better. online gaming is all about pvp - dont let it suck with the talegraph...
  • ruf1o2o @ Wildstar Footage Combat TelegraphsComment
    May. 22. 2013. by ruf1o2o
    this gona suck so much in pvp, imagin u attack someone, for him to see the red circle on the ground u have to be locked to that animation for long 2 sec or longer
  • PreposterousPeirre @ Wildstar Footage Combat TelegraphsComment
    May. 22. 2013. by PreposterousPeirre
    no
  • betkiss @ Wildstar Housing TeaserComment
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  • Litolic @ Wildstar Footage Combat TelegraphsComment
    May. 22. 2013. by Litolic
    obvious WoW clone
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    No man is an island, but I live on one.
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