This week Jeremy Gaffneys talks about Combat Telegraphs. The Combat-UI in Wildstar displays the area of effect for hostile actions as red paintings on the floor. Jeremy Gaffneys shows these combat elements in a video on various examples. Enjoy!
Since the very first moment that Jeremy Gaffney talked about being the first MMO with a special social designer I have wondered what this person’s job was. To be honest I am not a real fan of facebook/twitter and co and I feared that it was some useless connect to these kind of social networks. Fortunately This week’s Wildstar Wednesday clears things up for us.
This Week’s Wildstar Wednesday is really amazing! Carbine not only revealed that Wildstar will have housing, but they did it in their own unique way. If you want a peek at Carbine’s art style, humor and none the less at some housing options then read on below!
This Wildstar Wednesday we will have a look at “The Prop Team” at Carbine Studios, which is creating the little gadgets that we have seen in previous videos. It is always nice to look behind the scenes, see the excitement for the project at the average worker, how and what they work on, giving the company a face.
What a day! Loic Claveau, European Lead Community Manager at Carbine Studios, invited a couple of fan sites to take part in a Q & A session with Jeremy Gaffneys, Executive Producer, via Skype about Wildstar!
Jeremy Gafneys hosts a Q&A at reddit. There are many interesting questions and answers. It seems that Wildstar is slowly starting to talk about new stuff and ideas.
The past weeks I have totally been sucked into Diablo, driving back his forces to hell. Nothing has been able to get me away from the game so far, even my World of Warcraft subscription ran out (finally). But this week I got a mail from Carbine with a preview of todays Wildstar Wednesday and I was totally blown away. If you recall my rant about Wildstar Wednesdays and suggestions on how to improve them you will realize that this week they show how I always imagined them!