This week Jeremy Gaffneys talks about Combat Telegraphs. The Combat-UI in Wildstar displays the area of effect for hostile actions as red paintings on the floor. Jeremy Gaffneys shows these combat elements in a video on various examples. Enjoy!
Finally some exclusive footage from Wildstar at gamescom 2012 made it to gametrailers. Jeremy Gaffney gives us an excellent walkthrough of combat, environment, new zones. There are tons of new pieces and bits, inclusive the estimated start of the Wildstar Beta!