Tenton Hammer has an interesting series of interviews with Jermy Gaffneys of Carbine Studios about their upcoming stylish MMORPG Hit Wildstar. He goes into detail about how they reward a player for playing good and gives an excellent example how the layer system works in the starting zone.
One of the new Features in Wildstar are Player Paths. Seems there is a little confusion on how these Paths work and I will try to explain it a bit more in detail. At gamescom we have seen 2 of the 4 paths, Explorer and the Soldier. Scientist and Settler are still in development. What are the paths for?